Catalog / Spells

ward energy

Spell · first available at level 64

What it does

Syntax: cast 'Ward Energy' <target>

The target takes on a faintly reflective sheen and, while it holds,
energy damage does noticeably less harm: the kind dealt by color
spray, by earthquake, and by the energy attacks of certain creatures.
It blunts that one damage type and no other, so everything else lands
in full. Its companions in the ward family each guard against a
different kind of harm.

See also: WARD FIRE WARD COLD

Who learns it

ClassLearned at
Deva64

When it runs out

You shine no longer.

Exact costs, durations and chances are deliberately left to the game.

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