ward energy
Spell · first available at level 64
What it does
Syntax: cast 'Ward Energy' <target>
The target takes on a faintly reflective sheen and, while it holds,
energy damage does noticeably less harm: the kind dealt by color
spray, by earthquake, and by the energy attacks of certain creatures.
It blunts that one damage type and no other, so everything else lands
in full. Its companions in the ward family each guard against a
different kind of harm.
See also: WARD FIRE WARD COLD
Who learns it
| Class | Learned at |
|---|---|
| Deva | 64 |
When it runs out
You shine no longer.
Exact costs, durations and chances are deliberately left to the game.