Spells
What each class can cast, and the level it becomes available.
118 spells
The number beside each name is the level that class learns it.
Damage spells land differently by race — see racial resistances.
Anti-Paladin (16)
- cause light 8
- armor 15
- detect alignment 17
- cure light 19
- chill touch 20
- cause serious 25
- blindness 38
- poison 40
- atonement 45
- energy drain 46
- fear 50
- cause critic 54
- refresh 57
- dispel good 60
- harm 76
- summon mount 81
Assassin (11)
- armor 8
- detect invisibility 10
- sense life 10
- burning hands 11
- chill touch 21
- blindness 29
- color spray 31
- shield 38
- fireball 41
- gate 50
- poison 60
Bard (26)
- create light 2
- lullaby 6
- detect magic 8
- detect invisibility 10
- armor 12
- faerie fire 13
- invisibility 14
- chill touch 15
- burning hands 16
- shocking grasp 23
- strength 25
- levitate 27
- fire song 33
- dream sight 35
- purify 40
- wizard lock 46
- dispel magic 47
- depression 50
- charm person 55
- inspire 57
- enfeeble 58
- continual light 60
- group levitate 62
- sanctuary 71
- enhanced strength 72
- dragon 86
Cleric (38)
- cure light 1
- bless 2
- cause light 4
- armor 8
- create food 10
- create water 10
- create light 15
- clan recall 17
- word of recall 17
- refresh 18
- cause serious 23
- cure blind 23
- detect poison 24
- detect alignment 27
- sense life 28
- cure serious 29
- waterwalk 29
- summon 30
- earthquake 31
- water breathe 32
- dispel evil 34
- cure critic 35
- remove poison 36
- locate object 38
- continual light 39
- atonement 43
- call lightning 46
- remove curse 47
- heal 48
- sanctuary 54
- group refresh 55
- flame strike 56
- gate 60
- group armor 60
- group recall 61
- group heal 65
- wrath of god 75
- give life 80
Deva (57)
- cure light 1
- bless 2
- cause light 3
- armor 4
- create food 8
- create water 8
- grant peace 10
- refresh 10
- detect poison 11
- create light 12
- detect alignment 12
- cure serious 14
- infravision 14
- clan recall 17
- cure blind 17
- word of recall 17
- cause serious 18
- enchant weapon 18
- waterwalk 18
- dispel evil 19
- enchant armor 19
- sense life 19
- summon 20
- water breathe 21
- remove poison 24
- atonement 25
- earthquake 25
- slow 25
- continual light 28
- locate object 29
- cure critic 30
- ward evil 33
- remove curse 35
- heal 36
- cause critic 40
- ward poison 41
- group refresh 42
- sanctuary 44
- charm person 45
- entangle 45
- flame strike 45
- cure plague 46
- ward cold 47
- group recall 48
- group armor 50
- gate 52
- ward fire 54
- group heal 55
- ward electricity 59
- give life 62
- group summon 63
- ward drain 63
- ward energy 64
- wither 64
- wrath of god 66
- ward acid 74
- group sanctuary 80
Druid (32)
- create food 5
- create water 5
- detect alignment 8
- detect invisibility 9
- bless 10
- detect poison 11
- create light 12
- goodberry 13
- bark skin 15
- clan recall 17
- word of recall 17
- cure light 18
- invisibility 19
- dispel evil 25
- waterwalk 25
- water breathe 26
- dispel good 29
- pixie dust 29
- sense life 30
- dream sight 32
- fly 33
- call lightning 35
- cure serious 38
- stone skin 40
- atonement 48
- summon mount 52
- eagle claw 55
- entangle 57
- cure critic 59
- sunray 65
- flame strike 67
- enliven 72
Kensai (5)
- armor 15
- cure light 21
- shield 45
- cure serious 58
- gate 65
Magic-User (56)
- create light 1
- magic missile 1
- faerie fire 2
- waterwalk 4
- detect magic 6
- chill touch 7
- detect invisibility 8
- armor 10
- invisibility 12
- burning hands 14
- dream sight 15
- locate object 18
- strength 20
- shocking grasp 21
- enchant weapon 23
- enchant armor 26
- levitate 26
- lightning bolt 28
- fly 29
- water breathe 29
- infravision 30
- blindness 32
- knock 33
- dispel magic 34
- wizard lock 34
- color spray 35
- slow 35
- group armor 36
- continual light 37
- conjure infantry 38
- pixie dust 39
- summon 40
- energy drain 42
- shield 42
- sleep 43
- group infravision 44
- charm person 45
- group levitate 45
- fireball 46
- curse 47
- identify 47
- clan recall 48
- word of recall 48
- meteor storm 50
- enhanced strength 53
- frost blast 54
- web 55
- haste 56
- acid blast 58
- portal 60
- teleport 62
- fear 65
- gas blast 66
- ice storm 72
- clone 73
- dragon 75
Monk (19)
- create food 6
- create water 6
- detect alignment 9
- cure light 10
- bless 15
- burning hands 22
- refresh 23
- levitate 28
- cure serious 30
- shocking grasp 32
- purify 36
- blur 43
- cure critic 45
- wither 48
- atonement 50
- cure plague 65
- give life 70
- sanctuary 88
- wrath of god 90
Necromancer (55)
- create light 1
- magic missile 1
- faerie fire 2
- detect magic 3
- detect invisibility 4
- chill touch 5
- waterwalk 5
- armor 9
- dream sight 9
- invisibility 9
- burning hands 11
- enchant weapon 12
- enchant armor 14
- locate object 14
- lightning bolt 15
- water breathe 15
- shocking grasp 16
- strength 16
- animate dead 17
- infravision 17
- levitate 18
- fly 19
- dispel magic 22
- knock 22
- group armor 24
- blindness 25
- clan recall 27
- energy drain 27
- slow 27
- word of recall 27
- continual light 28
- shield 28
- identify 29
- pixie dust 29
- summon 30
- group infravision 31
- group levitate 32
- fireball 33
- charm person 35
- frost blast 35
- sleep 35
- curse 36
- acid blast 38
- meteor storm 39
- atonement 40
- enhanced strength 40
- portal 40
- haste 41
- teleport 43
- gas blast 45
- web 46
- ice storm 51
- ward good 59
- clone 60
- dragon 65
Paladin (14)
- cure light 9
- armor 15
- detect alignment 17
- bless 18
- detect poison 20
- remove poison 23
- cure serious 29
- refresh 40
- atonement 45
- dispel evil 52
- remove curse 55
- summon mount 64
- give life 65
- wrath of god 85
Ranger (13)
- create food 10
- create water 12
- faerie fire 20
- bark skin 25
- water breathe 28
- detect poison 30
- sense life 35
- cure light 40
- summon mount 48
- slow 55
- stone skin 55
- eagle claw 65
- entangle 80