ward good
Spell · first available at level 59
What it does
Syntax: cast 'Ward Good'
The caster takes on a saintly visage that hides his true nature from
the righteous, and aggressive good-aligned creatures will usually
pass him by rather than attack. The spell protects nobody but the
caster. It will not settle on anyone already warded against evil,
since the two auras cannot be worn together.
Who learns it
| Class | Learned at |
|---|---|
| Necromancer | 59 |
When it runs out
Your natural aura returns.
Exact costs, durations and chances are deliberately left to the game.