Catalog / Spells

ward good

Spell · first available at level 59

What it does

Syntax: cast 'Ward Good'

The caster takes on a saintly visage that hides his true nature from
the righteous, and aggressive good-aligned creatures will usually
pass him by rather than attack. The spell protects nobody but the
caster. It will not settle on anyone already warded against evil,
since the two auras cannot be worn together.

Who learns it

ClassLearned at
Necromancer59

When it runs out

Your natural aura returns.

Exact costs, durations and chances are deliberately left to the game.

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