Catalog / Spells

ward evil

Spell · first available at level 33

What it does

Syntax: cast 'Ward Evil'

The caster takes on a dark visage that conceals their true aura, and
evil creatures hunting for someone to attack will usually pass them
over. It does not reduce damage once a fight has started, it can only
be cast on yourself, and it is short lived compared to most
protections. Ward evil and ward good cancel one another: the spell
refuses to take on anyone already warded against good, and a character
carrying both protections at once has the benefit of neither.

See also: WARD GOOD

Who learns it

ClassLearned at
Deva33

When it runs out

Your natural aura returns.

Exact costs, durations and chances are deliberately left to the game.

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