ward evil
Spell · first available at level 33
What it does
Syntax: cast 'Ward Evil'
The caster takes on a dark visage that conceals their true aura, and
evil creatures hunting for someone to attack will usually pass them
over. It does not reduce damage once a fight has started, it can only
be cast on yourself, and it is short lived compared to most
protections. Ward evil and ward good cancel one another: the spell
refuses to take on anyone already warded against good, and a character
carrying both protections at once has the benefit of neither.
See also: WARD GOOD
Who learns it
| Class | Learned at |
|---|---|
| Deva | 33 |
When it runs out
Your natural aura returns.
Exact costs, durations and chances are deliberately left to the game.